Eu4 military tech
WebWhat levels of mil tech are most important? Hey guys, I'm starting to get my head around the combat in this game but I would like to begin to simplify it a little for myself and potentially others. Could someone please give me a list of the important military tech levels, ie '4' for the tactics advantage, 13-14(I think) for the artillery boosts. WebThe morale and defensiveness should help you survive. While taking MIL ideas is a good investment if you're not behind on tech, it's just about the worst thing you can do when you actually are behind on tech. Please people, if you're behind on tech, spend 90% of your MIL income on tech.
Eu4 military tech
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WebNov 18, 2024 · In Europa Universalis 4, armies work as two ranks of units - a frontline and a backline. Infantry and cavalry can attack from the frontline while artillery can fire from … WebTech 1-16: 4 cavalry and the rest of combat width of infantry. Tech 7: add at least 1 cannon to the fighting stack, to get +1 at siege. You may additionally make 10/0/10 siege stack, not for fighting and just for fast siege of forts level 1-3, since they are the most common. 10 infantry may be replaced with 10-16 infantry mercenaries. Tech 16 ...
Web1.34 Aragon Strategy - Gold, Iberian Wedding and War in November 1444. 285. 39. r/eu4. Join. • 12 days ago. WebMay 5, 2024 · At tech 7, only 1 for each stack if you can effort. This is mainly for getting +1 siege and not for battle as it's not really cost effective. Pretty much between tech 10 and 16 is a gray area where different opinion lies. Personally I would up to 4 cannons at tech 13 as at that tech cannons start become more useful in battles.
WebFeb 26, 2024 · YouTube™ Video: [EU4] War Academy II: Troop Quality & Advanced Combat. Views: 262,075. The EU4 War Academy continues with a look at troop quality … WebFor Admin and Diplo, you can fall back on tech for the sake of ideas. But for military, tech is just way better than ideas. Do not fall behind in military tech. I suggest you watch Reman Paradox's military academy videos, and you'll see the full effect. Sh00Bomb • 4 yr. ago.
WebTech 7 brings siege canons, which gives you gigantic strategic advantage. Tech 6 makes your dudes fight better than enemy dudes. Tactial advantage. Except the advantage of tech 6 is the hugest in the game, which is the point of …
WebKeep the number of infantry regiments slightly above your army width. before military tech 16, you don’t usually need more than 3 artillery regiments per army. After tech 16, however, it is seriously recommended to keep as much artillery regiments as your current army width. As for cavalry, they are very expensive and for most nations, which ... property for sale in west cork areaWebJan 12, 2024 · Military technology focuses on improving the performance of land forces and provides access to new troop types, increases the morale, maneuver and tactics of armies, and allows construction of … lady of the lake namesWebDec 14, 2024 · Special thanks to Jarvin for explaining a lot of the precise EU4 combat mechanics to me and helping update the guide. Second Update 2024: The new, … property for sale in west dulwichWebIncrementally add them in; don't wait until military tech 16. in an ideal composition with unlimited money - yes, because having even a little bit more dmg is better than having none. But in reality, three lvl 7 cannons combined dont … lady of the lake iaWebMar 24, 2024 · I'll post a chart for western units as an example, for other tech groups please see 'EU4 Combat Test Results 1' attached to this thread. What's noticeable is how often cavalry beats infantry. This is … property for sale in west derbyWebTech 30-32: Drill Infantr (if offensive, go Napoleonic Square) CAVALRY. Tech 0-9: Chevauchée. Tech 10-13: Schwarze Reiter. Tech 14-17: Latin Caracole Cavalry. Tech 18-22: Gallop Cavalry. Tech 23-25: Armee Blanche Cavalry/Latin Hussars. Tech 26-27: Uhlan Cavalry. Tech 28-32: Latin Lancers. property for sale in west hendredWebJan 1, 2015 · Choosing units. During the various military tech levels, we usually have a selection of technologically equivalent units that tend to focus on different areas. Lets discuss how to choose based on enemies/ nation strengths. 1) Given the choice between units with more pips in offensive than in defensive or vice-versa, how do you make a … property for sale in west hallam rightmove